Introduction
To palm a card, in conjurer's language, means to take a card in the hand–generally the right hand–and hold it concealed there without its presence being suspected by the onlookers. The principle is a very important one in card magic, for many of the finest feats possible depend upon it. The best methods of palming cards are not difficult to learn. The reason that palming is neglected or badly done by cardmen is because of lack of confidence. The first thing a beginner is likely to say is that his hands are too small; he cannot conceive that he should hold so large an object as a playing card in his hand secretly. To show what a mistaken notion this is, test it in this way:
Take a card and lay it on your hand with the fingers extended in such a way that its outer left corner is at the outer phalanx of the little finger and its inner right corner against the ball of the thumb. Flex the fingers slightly and turn your hand over. You will find that the card is held (that is, palmed) securely, and so long as the fingers are pressed together it is completely hidden. Since one's hand always has a half-closed appearance when in repose, the position of the hand will appear to be a perfectly natural one, Fig. 54. At first you will be so conscious of the presence of the card in your hand that you will want to drop it to your side or even put it behind your back. To overcome this self-consciousness the best thing to do is to become so accustomed to having a card in your hand that you no longer take any notice of it. When you are reading a book or listening to the radio, place a card in your hand in the proper position, bend the fingers slightly, and then try to forget all about it. In a very short time you will become so used to it that you will be able to move your hand freely and naturally, always remembering,

of course, that the back of your hand must always be outwards. Do not be afraid to bend the card; you cannot palm it naturally unless you do.
Practically everyone, when beginning to practise the palming of cards, will be careful to keep the fingers curved naturally but will overlook the importance of having the thumb lie in its natural position along the side of the hand. When the thumb extends at a right angle from the hand, a reflex action which must be overcome, its unnatural appearance at once attracts attention to the hand and arouses suspicion.
Book contents
Front matter
The Overhand Shuffle, I
- The Overhand Shuffle, I
- The Overhand Shuffle
- Using the Overhand Shuffle
- Overhand Shuffle Control
- Overhand Shuffle Practice Routine
- Tricks With the Overhand Shuffle
- Introduction
- Topsy-Turvy Cards
- A Poker Player's Picnic
- A Pocket Discovery
- Telepathy Plus
- Thought Stealer
- Pinkie Does It
- A Card and a Number
II. The Riffle Shuffle
- II. The Riffle Shuffle
- The Riffle Shuffle
- Riffle Shuffle Control
- Riffle Shuffle in the Air
- Tricks with the Riffle Shuffle
- An Instinct for Cards
- Mirror of the Mind
- Ultra Card Divination
III. Flourishes
- III. Flourishes
- Introduction
- Displaying the Top Card
- The Ruffle
- The Click
- Spread and turnover
- Springing the Cards
- A Flourish Count
- Throwing a Card
- Waterfall Shuffle
- The Fan
- One-Hand Fan
- Thumb Fan
- Pressure Fan
IV The Glide
V The Glimpse
- V The Glimpse
- Introduction
- Bottom-Card Glimpse
- Top-Card Glimpse
- Fan Peek
- Tricks with the Glimpse
- Gray's Spelling Trick
- Round and Round
VI The Key Card
- VI The Key Card
- Introduction
- The Key Undercut
- Key Undercut Shuffle
- Tricks with the Key Card
- Do as I Do
- The Three Piles
- The Twenty-Sixth Card
- A Meeting of the Minds
- The Non-Poker Voice
- Intuition with Cards
- Sliding Key Card
VII The Palm
- VII The Palm
- Introduction
- Top Palm
- Palm Glimpse
- Replacing Palmed Cards
- Tricks with the Palm
- Card in the Pocket
- Now You See It!
- Grab-Bag Card
- Good-Luck Card
- Do It and Fail
- Gathering of the Clan
- Spring Catch
- A Vested Interest
- Piano Trick
VIII The Backslip
- VIII The Backslip
- The Backslip
- Backslip Force
- Backslip Control
- Tricks with the Backslip
- Lightning Card
- The Tantalizer
- Under Your Hat
IX The Overhand Shuffle, II
- IX The Overhand Shuffle, II
- Injog and Break
- Overhand Break Control
- Overhand Lift Shuffle
- Lift Shuffle Force
- Spread and Break
- Holding a Break
- Spread and Break Control
- Tricks with the Overhand Shuffles
- The Sevens
- Obliging Aces
- Leapfrog
- Spectator's Card Trick
- A Poker Puzzle
X False Shuffles and Cuts
- X False Shuffles and Cuts
- Optical Shuffle
- Charlier Shuffle
- The Cut
- Palm Cut
- Tricks With the Shuffles and Cuts
- An Incomprehensible Divination
- Circus Card Trick
- Black Jack, Detective
XI The Double Lift and turnover
- XI The Double Lift and turnover
- The Double Lift and Turnover
- Double-Lift Glimpse
- Double-Lift Card Reverses
- Tricks with the Double Lift
- Rapid Transit
- The Trey
- Ambitious Card
- Throughth and Consequences
- Insidious Dr. Fu Liu Tu
XII The Pass
- XII The Pass
- Introduction
- The Pass
- Riffle Pass
- Spread Pass
- Spring Pass
- Tricks with the Pass
- Off Agin, On Agin, Finnegin!
- Kangaroo Card
- Righting a Wrong
- Blindfolded Pack
- Double Speller
XIII Miscellaneous Flourishes
- XIII Miscellaneous Flourishes
- Color Change
- Double Color Change
- The Changing Card
- Self-Cutting Deck
- A Pretty Cut
- Pop-Up Card
- A Bit of Byplay
- Charlier Cut
- Acrobatic Aces
XIV The Reverses
- XIV The Reverses
- The Reverses
- Reversed Location
- Tricks with the Reverses
- Spellbound
- A Tipsy Trick
- Double Reverse
- Mentalivity
- Mountebank Miracle
XV The Hindu Shuffle and Other Controls
- XV The Hindu Shuffle and Other Controls
- The Hindu Shuffle
- Hindu Shuffle Control
- Hindu Shuffle Force
- Hindu Shuffle Glimpse
- The Step
- Natural Jog
- Twelve-Down Riffle
- Tricks with the Hindu Shuffle
- All Change Here
- Ewephindit
XVI The Classic Force
- XVI The Classic Force
- The Classic Force
- One-Hand Force
- Bottom Force
- Slide-Out Force
- Two-Card Force
- Riffle-Break Force
- Sliding-Key Force
- Double-Lift Force
- Cut Force
- Tricks with the Force
- Justice Card Trick
- Fours of a Kind
- Pulse Trick
XVII Top and Bottom Changes
- XVII Top and Bottom Changes
- Top Change
- The Changing Card
- Top-Change Byplay
- Bottom Change
- Top and Bottom Changes
XVIII Arrangements
- XVIII Arrangements
- Arrangements
- Tricks with Arrangements
- The Selective Touch
- A Future in Cards
- Jacks Wild
- Think Stop
- Deal Away
- The Educated Cards
- Reds and Blacks
XIX Routines
- XIX Routines
- Routining Card Tricks
- A Table Routine
- A Rollicking Routine
- Card-Discovery Routine
- Razzle-Dazzle Routine