Do It and Fail
The trick which we now give you is one that has challenged the wits of many thousands of persons. It is especially suitable for use after dessert, when the company is relaxed, the talk is general, and everyone is in a congenial mood. It is not a trick for a set performance.
The trick is One that people remember. One famous magician, while making an ocean voyage, performed it at the dinner table every night at the insistence of his fellow voyagers, and years later shipboard acquaintances would remind him of the trick and ask him to explain it. Such a trick is a good one.
The effect is that the magician does a trick, explains it, and then allows the spectators to do it, or fail utterly, at his will.
One sleight only is used, the palm, but it is done at favourable moments and, since you present the trick as a puzzle, no one thinks of sleight-of-hand being used.
1. Take a pack of cards, turn it face upwards, and, saying that you will use a few cards of each suit in order to save time, take out seven cards of the same suit as the face card. Do not openly count them or give anyone else a chance of doing so; square them and put the packet down. Do the same with each of the other three suits, thus making a packet of twenty-eight cards. Secretly, however, you have slipped one card of each suit to the top of the remaining twenty-four cards. Lay these aside.
2. Arrange the twenty-eight cards in seven rows of four cards each, the first row consisting of a card of each suit, taking no notice of their values. The second row must begin with a card of the same suit as that with which the first row ended, then continue with the suits in the same sequence as the first row. The same rule applies to the remaining rows. For example, if the first row consists of a club, a heart, a spade, and a diamond, the layout will be
C H S D D C H S S D C H
and so on for the succeeding rows. The cards of each vertical row must overlap each other by half.
3. Pick up the fourth vertical row, that on the extreme right, by sliding the cards together from the top down. Lay the packet on the bottom card of the third row and pick aH up in the same way. Do the same with the last two rows.
4. Place the assembled packet before someone and have him make as many complete cuts as he pleases. Then deal the cards face downwards into four hands, one card at a time from left to right. Turn the packets face upwards and show that each one consists of cards of one suit only. Always deal face downwards and turn each packet face upwards in turn to show this result.
5. Explain fully how the trick is done and have a person on your left take the cards and do it. While he is doing this and all are watching the process, take the remaining packet of twenty-four cards casually and palm the four cards at the top in your right hand. No one will take any notice of you at this stage. Lay the packet down again.
6. When the spectator turns each of his four packets face upwards and it is seen that he has succeeded in dealing each suit into a separate pile, reach out with your left hand and turn the packet farthest away from you face downwards. Draw it towards you and pick it up with your right hand, adding the four palmed cards. Turn the other packets over and assemble the whole into one pack and square it. Shuffle the cards, now thirty-two in number, and lay them down.
7. "A very easy trick when you know how it's done, isn't it?" you ask the spectator. He agrees and you continue, "You understand, of course, that one mistake in laying out the cards would spoil the trick?"
"Yes."
"But you are sure that you know the proper procedure?"
"Yes."
"And you are positive that you could do the trick again?" "Of course."
"Do you think that by mental control only I could cause you to make a mistake and ruin your trick?"
"No."
"Very well," you say. "Try again. This time I'll make you fail."
8. The spectator confidently lays out the cards and, as he does so, you keep up a running fire of comment, assuring him that he will make a mistake, and you appeal to the onlookers to make no remark when they see an error, and so on.
9. When he has completed the layout and the packets have been assembled, have a third person make as many complete cuts as he wishes and then have the spectator deal the four hands face downwards. Say to him, "You really believe that you laid out the cards exactly as before? You do? That's strange! Turn over the cards yourself." To his consternation he finds cards of every suit in each packet.
Most likely he will want to try again. Let him do so. Carry on the same bluff of causing him to make an involuntary error. The result is the same, there are mixed suits in every packet. In showing them and reassembling the thirty-two cards, contrive to get one card of each suit to the top and palm the four cards. Lay the packet down.
10. Apparently the trick is over. Casually pick up the other packet, adding the palmed cards to it; then lay it aside. After a moment or two, you say to your victim, "You don't believe I really caused you to fail, do you? Well, I'll prove it. This time I'll allow you to succeed." He goes through the same procedure as before, so he thinks, and this time, when the hands are turned over, there are the four suits segregated, each in its own pile!
That is your climax and you'll find it a good one. Gather up the cards and add them to the remainder of the deck, thus allowing no opportunity for anyone to determine exactly how many cards were used.
Presented under proper conditions, this trick will cause more talk and be remembered longer than many more ambitious card feats.
Book contents
Front matter
The Overhand Shuffle, I
- The Overhand Shuffle, I
- The Overhand Shuffle
- Using the Overhand Shuffle
- Overhand Shuffle Control
- Overhand Shuffle Practice Routine
- Tricks With the Overhand Shuffle
- Introduction
- Topsy-Turvy Cards
- A Poker Player's Picnic
- A Pocket Discovery
- Telepathy Plus
- Thought Stealer
- Pinkie Does It
- A Card and a Number
II. The Riffle Shuffle
- II. The Riffle Shuffle
- The Riffle Shuffle
- Riffle Shuffle Control
- Riffle Shuffle in the Air
- Tricks with the Riffle Shuffle
- An Instinct for Cards
- Mirror of the Mind
- Ultra Card Divination
III. Flourishes
- III. Flourishes
- Introduction
- Displaying the Top Card
- The Ruffle
- The Click
- Spread and turnover
- Springing the Cards
- A Flourish Count
- Throwing a Card
- Waterfall Shuffle
- The Fan
- One-Hand Fan
- Thumb Fan
- Pressure Fan
IV The Glide
V The Glimpse
- V The Glimpse
- Introduction
- Bottom-Card Glimpse
- Top-Card Glimpse
- Fan Peek
- Tricks with the Glimpse
- Gray's Spelling Trick
- Round and Round
VI The Key Card
- VI The Key Card
- Introduction
- The Key Undercut
- Key Undercut Shuffle
- Tricks with the Key Card
- Do as I Do
- The Three Piles
- The Twenty-Sixth Card
- A Meeting of the Minds
- The Non-Poker Voice
- Intuition with Cards
- Sliding Key Card
VII The Palm
- VII The Palm
- Introduction
- Top Palm
- Palm Glimpse
- Replacing Palmed Cards
- Tricks with the Palm
- Card in the Pocket
- Now You See It!
- Grab-Bag Card
- Good-Luck Card
- Do It and Fail
- Gathering of the Clan
- Spring Catch
- A Vested Interest
- Piano Trick
VIII The Backslip
- VIII The Backslip
- The Backslip
- Backslip Force
- Backslip Control
- Tricks with the Backslip
- Lightning Card
- The Tantalizer
- Under Your Hat
IX The Overhand Shuffle, II
- IX The Overhand Shuffle, II
- Injog and Break
- Overhand Break Control
- Overhand Lift Shuffle
- Lift Shuffle Force
- Spread and Break
- Holding a Break
- Spread and Break Control
- Tricks with the Overhand Shuffles
- The Sevens
- Obliging Aces
- Leapfrog
- Spectator's Card Trick
- A Poker Puzzle
X False Shuffles and Cuts
- X False Shuffles and Cuts
- Optical Shuffle
- Charlier Shuffle
- The Cut
- Palm Cut
- Tricks With the Shuffles and Cuts
- An Incomprehensible Divination
- Circus Card Trick
- Black Jack, Detective
XI The Double Lift and turnover
- XI The Double Lift and turnover
- The Double Lift and Turnover
- Double-Lift Glimpse
- Double-Lift Card Reverses
- Tricks with the Double Lift
- Rapid Transit
- The Trey
- Ambitious Card
- Throughth and Consequences
- Insidious Dr. Fu Liu Tu
XII The Pass
- XII The Pass
- Introduction
- The Pass
- Riffle Pass
- Spread Pass
- Spring Pass
- Tricks with the Pass
- Off Agin, On Agin, Finnegin!
- Kangaroo Card
- Righting a Wrong
- Blindfolded Pack
- Double Speller
XIII Miscellaneous Flourishes
- XIII Miscellaneous Flourishes
- Color Change
- Double Color Change
- The Changing Card
- Self-Cutting Deck
- A Pretty Cut
- Pop-Up Card
- A Bit of Byplay
- Charlier Cut
- Acrobatic Aces
XIV The Reverses
- XIV The Reverses
- The Reverses
- Reversed Location
- Tricks with the Reverses
- Spellbound
- A Tipsy Trick
- Double Reverse
- Mentalivity
- Mountebank Miracle
XV The Hindu Shuffle and Other Controls
- XV The Hindu Shuffle and Other Controls
- The Hindu Shuffle
- Hindu Shuffle Control
- Hindu Shuffle Force
- Hindu Shuffle Glimpse
- The Step
- Natural Jog
- Twelve-Down Riffle
- Tricks with the Hindu Shuffle
- All Change Here
- Ewephindit
XVI The Classic Force
- XVI The Classic Force
- The Classic Force
- One-Hand Force
- Bottom Force
- Slide-Out Force
- Two-Card Force
- Riffle-Break Force
- Sliding-Key Force
- Double-Lift Force
- Cut Force
- Tricks with the Force
- Justice Card Trick
- Fours of a Kind
- Pulse Trick
XVII Top and Bottom Changes
- XVII Top and Bottom Changes
- Top Change
- The Changing Card
- Top-Change Byplay
- Bottom Change
- Top and Bottom Changes
XVIII Arrangements
- XVIII Arrangements
- Arrangements
- Tricks with Arrangements
- The Selective Touch
- A Future in Cards
- Jacks Wild
- Think Stop
- Deal Away
- The Educated Cards
- Reds and Blacks
XIX Routines
- XIX Routines
- Routining Card Tricks
- A Table Routine
- A Rollicking Routine
- Card-Discovery Routine
- Razzle-Dazzle Routine