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Bob Wallace / Magic
← The Royal Road to Card Magic
Jean Hugard & Frederick BraueContents

Card in the Pocket

In this feat the magician discovers a card which has been merely thought of, without apparently his having been given any clue to it. It is well, therefore, to introduce the trick as one that is done by mind reading.

1. It is necessary to have a spectator think of a small number; hence, instead of limiting him to numbers between, say, one and ten or twelve, ask him to think of his favourite hour. "For example," you say, "you may be an early riser and your favourite hour would then be six o'clock–although that certainly is not mine. Or you may favour your lunch hour, or the hour when you listen to your pet radio star. Any hour you please, but fix Your mind on it and do not change it.

"I am going to hand you the pack and I want you to ascertain what card lies at your favourite hour from the top. For instance, four o'clock may be your choice–afternoon tea, you know. In that case you will lift the cards so, one by one, counting one, two, three, four. Look at and remember that fourth card, and put the cards back on top of the pack." Hand the pack to him. "Will you do the same thing, so that the matter will be quite clear to you?" See that the spectator cuts and puts the cards back correctly.

2. "That's fine. Now shuffle the pack thoroughly, and cut it. Satisfied? Then I will turn my back while you count down to the number of your favourite hour, note the card at that number, and show it to all, finally replacing the cards on the top of the pack." Turn away. When the spectator announces he is ready, turn around and take the deck.

3. "Now, sir, you have thought of your favourite hour and you have noted the card at that number from the top of this deck which you shuffled and cut yourself. It is impossible for me to know where any particular card may be in the deck, but to make the test still more convincing I will place the cards behind my back." Do so.

"Now, sir, I want you to think intently of your favourite hour and the card you noted. Imagine you see a big picture of the number and the card on the wall. That's good. I believe I have it." Bring forward the bottom card of the deck, holding it facing you and not allowing anyone to get a glimpse of its face. Look at the card–it makes no difference what card it is–then at the spectators, and say, "Yes, I believe it's the one you are thinking of. Don't name it. I'll put this card in my pocket." Place it in your right trousers pocket and in doing so palm it as you thrust your hand to the bottom of the pocket.

4. You have the deck in your left hand. Bring your right hand from your pocket and place the pack in it, replacing the palmed card on the top by the second replacement method. Move the left hand away and gesture with it, saying, "If I have been successful I have your card here in my pocket." Pat the pocket with your left hand.

5. "Let me show you that your card is gone. What number was it? Don't name the card, just the hour. Six! Yes, I got the impression that you are an early riser." Have some appropriate remark for each hour. "Watch!" Deal five cards deliberately on the table face downwards. Take the sixth card and throw it down face downwards, saying, "Will you look at the card?" As he turns the card face upwards, and everyone's attention is centred on it, push the top card, which will be the spectator's card, well over the side of the deck. Bring the right hand back in the natural reaction after the throw, palm the card flying so to speak, and immediately thrust the hand into your trousers pocket, saying, "Of course it isn't your card. I placed it here in my pocket."

6. Push your hand well down into the pocket, release the card, then bringing the hand upwards take the card by the extreme upper end and bring it up into view about three-quarters of its length out of the pocket. Its back will be toward the spectators. Hold it there and say to the spectator, "Please name your card." He does so and you turn the card slowly showing it to be that very card.

Do not move the right hand backwards swiftly to take the top card when making the palm. All eyes will be drawn to the card you have thrown on the table. Move it back at a natural pace, take the card by covering it with the full width of the hand, and continue the movement backwards to your pocket. By the time the spectators are looking toward your hand again it should actually be in the pocket.

This is one of the great card feats which has stood the test of time, and we urge the student to master it. Not only will it give him confidence in palming cards but he will also gain valuable insight into the importance of timing in the execution of sleights. The palm described in step No. 5 is a special palm especially suitable for this particular trick and should not be confused with the top palm.

Book contents

Front matter

  1. Title Page
  2. Preface

The Overhand Shuffle, I

  1. The Overhand Shuffle, I
  2. The Overhand Shuffle
  3. Using the Overhand Shuffle
  4. Overhand Shuffle Control
  5. Overhand Shuffle Practice Routine
  6. Tricks With the Overhand Shuffle
  7. Introduction
  8. Topsy-Turvy Cards
  9. A Poker Player's Picnic
  10. A Pocket Discovery
  11. Telepathy Plus
  12. Thought Stealer
  13. Pinkie Does It
  14. A Card and a Number

II. The Riffle Shuffle

  1. II. The Riffle Shuffle
  2. The Riffle Shuffle
  3. Riffle Shuffle Control
  4. Riffle Shuffle in the Air
  5. Tricks with the Riffle Shuffle
  6. An Instinct for Cards
  7. Mirror of the Mind
  8. Ultra Card Divination

III. Flourishes

  1. III. Flourishes
  2. Introduction
  3. Displaying the Top Card
  4. The Ruffle
  5. The Click
  6. Spread and turnover
  7. Springing the Cards
  8. A Flourish Count
  9. Throwing a Card
  10. Waterfall Shuffle
  11. The Fan
  12. One-Hand Fan
  13. Thumb Fan
  14. Pressure Fan

IV The Glide

  1. IV The Glide
  2. The Glide
  3. Tricks with the Glide
  4. Design for Laughter
  5. The Observation Test

V The Glimpse

  1. V The Glimpse
  2. Introduction
  3. Bottom-Card Glimpse
  4. Top-Card Glimpse
  5. Fan Peek
  6. Tricks with the Glimpse
  7. Gray's Spelling Trick
  8. Round and Round

VI The Key Card

  1. VI The Key Card
  2. Introduction
  3. The Key Undercut
  4. Key Undercut Shuffle
  5. Tricks with the Key Card
  6. Do as I Do
  7. The Three Piles
  8. The Twenty-Sixth Card
  9. A Meeting of the Minds
  10. The Non-Poker Voice
  11. Intuition with Cards
  12. Sliding Key Card

VII The Palm

  1. VII The Palm
  2. Introduction
  3. Top Palm
  4. Palm Glimpse
  5. Replacing Palmed Cards
  6. Tricks with the Palm
  7. Card in the Pocket
  8. Now You See It!
  9. Grab-Bag Card
  10. Good-Luck Card
  11. Do It and Fail
  12. Gathering of the Clan
  13. Spring Catch
  14. A Vested Interest
  15. Piano Trick

VIII The Backslip

  1. VIII The Backslip
  2. The Backslip
  3. Backslip Force
  4. Backslip Control
  5. Tricks with the Backslip
  6. Lightning Card
  7. The Tantalizer
  8. Under Your Hat

IX The Overhand Shuffle, II

  1. IX The Overhand Shuffle, II
  2. Injog and Break
  3. Overhand Break Control
  4. Overhand Lift Shuffle
  5. Lift Shuffle Force
  6. Spread and Break
  7. Holding a Break
  8. Spread and Break Control
  9. Tricks with the Overhand Shuffles
  10. The Sevens
  11. Obliging Aces
  12. Leapfrog
  13. Spectator's Card Trick
  14. A Poker Puzzle

X False Shuffles and Cuts

  1. X False Shuffles and Cuts
  2. Optical Shuffle
  3. Charlier Shuffle
  4. The Cut
  5. Palm Cut
  6. Tricks With the Shuffles and Cuts
  7. An Incomprehensible Divination
  8. Circus Card Trick
  9. Black Jack, Detective

XI The Double Lift and turnover

  1. XI The Double Lift and turnover
  2. The Double Lift and Turnover
  3. Double-Lift Glimpse
  4. Double-Lift Card Reverses
  5. Tricks with the Double Lift
  6. Rapid Transit
  7. The Trey
  8. Ambitious Card
  9. Throughth and Consequences
  10. Insidious Dr. Fu Liu Tu

XII The Pass

  1. XII The Pass
  2. Introduction
  3. The Pass
  4. Riffle Pass
  5. Spread Pass
  6. Spring Pass
  7. Tricks with the Pass
  8. Off Agin, On Agin, Finnegin!
  9. Kangaroo Card
  10. Righting a Wrong
  11. Blindfolded Pack
  12. Double Speller

XIII Miscellaneous Flourishes

  1. XIII Miscellaneous Flourishes
  2. Color Change
  3. Double Color Change
  4. The Changing Card
  5. Self-Cutting Deck
  6. A Pretty Cut
  7. Pop-Up Card
  8. A Bit of Byplay
  9. Charlier Cut
  10. Acrobatic Aces

XIV The Reverses

  1. XIV The Reverses
  2. The Reverses
  3. Reversed Location
  4. Tricks with the Reverses
  5. Spellbound
  6. A Tipsy Trick
  7. Double Reverse
  8. Mentalivity
  9. Mountebank Miracle

XV The Hindu Shuffle and Other Controls

  1. XV The Hindu Shuffle and Other Controls
  2. The Hindu Shuffle
  3. Hindu Shuffle Control
  4. Hindu Shuffle Force
  5. Hindu Shuffle Glimpse
  6. The Step
  7. Natural Jog
  8. Twelve-Down Riffle
  9. Tricks with the Hindu Shuffle
  10. All Change Here
  11. Ewephindit

XVI The Classic Force

  1. XVI The Classic Force
  2. The Classic Force
  3. One-Hand Force
  4. Bottom Force
  5. Slide-Out Force
  6. Two-Card Force
  7. Riffle-Break Force
  8. Sliding-Key Force
  9. Double-Lift Force
  10. Cut Force
  11. Tricks with the Force
  12. Justice Card Trick
  13. Fours of a Kind
  14. Pulse Trick

XVII Top and Bottom Changes

  1. XVII Top and Bottom Changes
  2. Top Change
  3. The Changing Card
  4. Top-Change Byplay
  5. Bottom Change
  6. Top and Bottom Changes

XVIII Arrangements

  1. XVIII Arrangements
  2. Arrangements
  3. Tricks with Arrangements
  4. The Selective Touch
  5. A Future in Cards
  6. Jacks Wild
  7. Think Stop
  8. Deal Away
  9. The Educated Cards
  10. Reds and Blacks

XIX Routines

  1. XIX Routines
  2. Routining Card Tricks
  3. A Table Routine
  4. A Rollicking Routine
  5. Card-Discovery Routine
  6. Razzle-Dazzle Routine

XX Platform Tricks

  1. XX Platform Tricks
  2. Conus Ace Trick
  3. Ladies' Looking Glass
  4. Everywhere and Nowhere
  5. Egyptian Pocket
  6. Cards to the Pocket
  7. Enlarging and Diminishing Cards
  8. Three Cards Across
  9. Everybody's Card, I
  10. Everybody's Card, II